Worlds worth fighting for
Worlds worth fighting for

Knight Soul Studios is an independent game studio building tools and worlds that anyone can make great games with.

An independent studio building for everyone

Knight Soul Studios was founded on a single belief -- that making games should be accessible to everyone, regardless of experience or background.

We build our own engine, our own tools, and our own games. Everything we create is designed so that a solo developer with one skill and a AAA studio with a full team can both do their best work.

Level playing field
Procedural worlds, visual scripting, and smart presets mean every developer can contribute what they are good at.
Fair commercial terms
1% royalty. No upfront cost. No tiers. The best commercial terms in the industry.
Built for the genre
Purpose-built systems for open world survival. Not a generic engine stretched to fit.
All platforms
PC, Xbox, PlayStation, Nintendo. Supported as standard from day one.

BIOME Engine

A purpose-built game engine for open world survival games. Launching Q4 2027.

BIOME Engine
Biological Interactions & Open-world Map Engine. 52 modules. Procedural islands. Real survival simulation. Visual scripting. All platforms. 1% royalty.
1%
royalty
52
modules
Q4 2027
target launch
BIOME Engine

Titles in development

Our first titles will be built on BIOME Engine and announced as development progresses. Watch this space.

BIOME1 — Volcanic
Untitled Survival Title
Open world wilderness survival. Procedurally generated island. Announcement coming 2027.
Coming soon
Coming soon

Get in touch

Whether you are a developer interested in BIOME Engine, press, or just want to say hello -- we would love to hear from you.